In BioShock and BioShock 2, the Little Sisters vary in appearance, but they are frequently shown (as in the concept art above) to have dark hair and blue eyes. ![]() There is always a girl who is imprisoned in some way, yet who wields special powers. Because Subject Delta is already in Rapture when we begin the game, his story does not include the preceding few parallels, but for most of the rest of the game his role is consistent with Jack and Booker’s. Each of these is “The Man” referred to by Elizabeth. In BioShock, we play as Jack in BioShock 2, Subject Delta and in BioShock Infinite, Booker DeWitt. Visually, these areas bear striking resemblance to one another, but the words on each banner contrast about as sharply as they possibly could. ![]() The EntranceĪs the Man exits his shuttle, he enters the city through a sort of “welcome area” featuring huge statues of each city’s founder and proclamations about the city’s purpose. Rapture and Columbia are both isolated cities in impossible locations, founded with the intention of escaping the ills of society (to which each city’s residents see themselves as vastly superior). Our first view of each city is through the window of this shuttle. The Viewįrom the lighthouse, the man must take a shuttle of sorts into the actual city: a Bathysphere in BioShock and a rocket-like capsule in BioShock Infinite. Interestingly, in BioShock, Jack travels to his lighthouse, which leads to an underwater city, by air in BioShock Infinite, Booker travels to his lighthouse, which leads to a city in the air, by water. As we find out in BioShock Infinite, there are an infinite number of lighthouses, each a portal to a different dimension. The LighthouseīioShock and BioShock Infinite both start with our hero entering a strange city by way of a lighthouse. Partly to keep it all straight in my own head and partly for the benefit of my fellow gamers, I decided to make a list of all the parallels I could think of! The KitĪs our hero (Jack in BioShock Booker DeWitt in BioShock Infinite) nears his initial destination, he opens a box containing items relating to his quest: mysterious instructions and a gun. A few of these are pretty obvious as you play through BioShock Infinite, though without the context revealed by the game’s ending, they seem more like homages to the original game. There are many more, some of which are constant between all three games, and others which show up in at least one of the Rapture-universe stories and BioShock Infinite. ![]() ![]() This implies that Booker is an alternate version of Jack.īut these three things - the lighthouse, the man, and the city - are hardly the only parallels we can draw between the games. One bit of evidence to support this theory is the fact that Booker is able to operate the Rapture Bathysphere, which has been locked down to only respond to Andrew Ryan or his kin. Elizabeth explains, “There’s always a lighthouse, there’s always a man, there’s always a city.” At this point in my playthrough, it became very clear to me that BioShock Infinite is essentially the same story as the first two BioShock games, with the differences between them being the variables. Near the end of BioShock Infinite, it is revealed that there are an infinite number of universes, all of which are made up of constants and variables. … NO, REALLY, DO NOT CONTINUE READING IF YOU HAVE NOT PLAYED THROUGH TO THE END OF BioShock Infinite. This article contains huge spoilers for all three games in the BioShock series! Even an intro to this post would be spoilery, so I’ll have to put that behind the cut! If you haven’t completed BioShock Infinite, DO NOT CONTINUE.
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