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Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: On the opposite end of the spectrum, the Rush AI will aggressively try to dominate the map by seizing resources and attacking you at every opportunity.Your IP address has been temporarily blocked due to a large number of HTTP requests. To defeat the Rush AI, you'll need to quickly capture and hold any nearby 'expansion areas' like starting positions, Mass deposits, civilian colonies or choke points. A force of five to 10 mixed units should be enough to take each area, but keep your eyes open - the AI will not surrender those areas without a fight. Although there is a new "cheating" AI for the folks who want the ultimate challenge, none of the AI will cheat unless it's told to. Since the AI is confined to the same set of game rules that you are, priority should be given to destroying enemy intel- and economy-related structures. The AI's attacks are based on what it perceives as your weakest area, so killing scouts, spy planes and radar will greatly reduce the efficiency of its attacks. And if you're able to destroy its Mass extractors and power generators early in the game, you'll reduce the rate at which it can upgrade factories and create new units. Strategies for the New Units in Supreme Commander: Forged Alliance Selen: Seraphim T1 Combat Scout The Seraphim do not have a traditional land scout, nor do they have a light assault bot. Instead, they have a combat scout called Selen, which fills both roles. The Selen is capable of holding its own in combat and can also be made invisible to all forms of Intelligence (except Omni sensors). Simply set the unit's fire mode to 'Hold Fire' and it will be undetectable as long as it remains stationary. ![]() There is no economic-related cost for this special ability, so use it often! Yolona Oss: Seraphim Experimental Missile Launcher The Yolona Oss is the end-all Seraphim experimental. If nothing else is able to destroy your opponent, a single experimental missile can flatten even the largest of bases. To defend against these, your opponent will need at least two anti-nuke defenses at minimum - but if a missile gets through, it's game over! Continental: UEF T3 Transport The Continental utilizes a built in shield generator to provide extra defense against enemy fire. The Tech 1 and 2 transports in Supreme Commander were fairly susceptible to anti-air fire, the T3 transport is capable of landing in all but the most heavily defended areas. This Sim Mod adds two new Managers into the game, which makes it possibile to call Reinforcements and Weapon Barrages as Fire Support. Load this transport up with Tech 3 assault bots and drop them behind enemy lines. Commander Survival Kit (short C.S.K.) is the official Project Name of the Reinforcement and Fire Support Manager Sim Mod for the Game Supreme Commander Forged Alliance. Novax Center: UEF Experimental Satellite System The moment construction is completed on the Novax Center, it launches a satellite into orbit that lets you attack any enemy targets from above. The actual satellite cannot be attacked or destroyed by any traditional weaponry the only way to knock it out is by destroying the Novax Center.
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